He crash lands near an abandoned mining fracility, and from the Rook, his android co-pilot, S.A.R.A. However, as he enters Eve's atmosphere, his landing craft is hit with a previously undetected missile. Slade heads to Eve in his ship, the Rook, anticipating the mission will be easy. Simon has relocated to the planet Eve, and Toltech wants him returned dead or alive, but preferably alive. Edgar Simon, a bio-engineer formerly employed by Toltech who has stolen a series of genetic samples. When the game begins, John Slade, a renowned Shadowgun, is tasked by Toltech with finding Dr. The best of these guns-for-hire are known as "Shadowguns". Bounty hunters and mercenaries work for both corporations and planetary governments, lending their services to the highest bidder irrespective of the mission. The most powerful such corporation is Toltech Enterprises, which controls 75% of the known galaxy's resources. The game is set in 2350, when corrupt intergalactic corporations have become the equivalent of governments, attacking distant planets for their resources and operating independently of Planetary Federation Laws. A major component of Shadowgun 's gameplay is its cover system, which allows players to use cover when necessary, with Slade hiding behind walls and barriers to avoid enemy fire, and opening fire himself at opportune moments.Įach level features hidden Shadowgun logos which, when found, unlock pages in the "Shadowpedia", which gives information on characters, enemies, weapons and locations in the game. The controls feature an analog stick on the left used for movement, and context sensitive action buttons on the right, used for firing or interacting with the environment. In Shadowgun, players use virtual touchscreen controls to control the protagonist, John Slade. Screenshot from Shadowgun showing the HUD, control scheme, and demonstrating the cover system.
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